themename.ini
Last
update:
All MokCC information is saved
in to "databases" which are saved in simple text
format. To edit these, use a text editor you like.
themename.ini
These are the main settings for the system.
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Section / parameter |
Description |
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[MOK] |
Section tag |
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Font |
The font for the big characters. The size of each character is 16x16 pixels. It follows a traditional charpacked format from c64 and must consist of less than (96 characters. All graphics are under the gfx directory so no path is to be added in the parameter. The format is raw from Cuneiform ( http://scrapdog.freeservers.com/ ). To save a font of your own in correct format follow this: -
File->export-> ‘fontname.raw’ -> Ok Font=2x2 3d_darc3.raw |
|
FontSmall |
The font for small characters. The size of each character is 8x8 pixels. It follows a traditional format from c64 and must consist of 64 characters. The font also has a special order which you must follow. All graphics are under the gfx directory so no path is to be added in the parameter. FontSmall=1x1 paksu small2 darc.raw |
|
Informative |
LCD
can be used as an informative UI only. This means that when this
is defined, the LCD won't use any of the keypresses received.
Thus, any [MAINMENU] you might have defined is simpy not used.
informative=page.txt|<SECTION> |
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[MAINMENU] |
Section tag |
|
item01 |
A
menuitem that defines the mainmenu to use with the LCD. Menuitems
are defined as commands
with the exception that in front of the command is a title and
logo. audio00=mp3|48x48_round1_mp3.bmp|cmdMP3SELECT|MP3|xml_all.txt|<MUSIC_SELECT> |
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Example
basic.ini
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[MOK]
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